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September 20th, 2007, 07:15 Posted By: bandit
For some reason I have put the guts of a wireless Xbox 360 controller inside of an original, huge, 2001-model Xbox 1 controller - commonly referred to as “the Duke”, though what it has in common with John Wayne is beyond me.
Batteries. Much more useful up there than the memory slots or whatever the heck it was for.
Believe it or not this mod is suggested to me every once in a while so I figured I might as well take a crack at it and see what happens. It’s not often you get to work on a controller so large it’s classified by NASA as a low-level Earth-orbit object. For this reason, during the modding, I was careful not to drop it as this would have created an impact crater sufficient to snuff out all life on Earth and the dinosaurs, whichever comes first. Aerosmith and Bruce Willis were standing by to save the day in case of mishaps.
All ripping aside, it ended up being about as difficult as the PS360 controller, nothing I couldn’t handle. Since I did this on my own accord it is unclaimed and up for grabs. Best price gets it, so make an offer! Could ship just in time for Halo 3.
Based off the difficulty of this mod (harder than I would have liked) and the number of other projects I have going on I probably won’t duplicate this anytime soon, so first come, only served. More pics and a video below.
It's more than meets the eye. Especially in weight.
Looks quite normal from the front, except for the added guide button (between/above back and start) and the headset jack at the base. Couldn’t forget that, what’s trash-talking without one?
Back is also fairly normal, except for a small, recessed “sync” button below where the cord used to come out. Remember, if a burglar or elephant is in your house you can throw this controller at them for an easy knockout. (See your local state laws before carrying it in your purse, however)
Click here to download a short, yet thrilling, video of this amazingly backwards controller in action. And no, I don’t have an HDTV set yet, sorry. Think of it, in just minutes a day, by lifting and playing with this controller, you can burn off twice the calories of the regular Xbox 360 alone! Now how much would you pay?
Who would want to go back to a huge piece of accessory that was back in 2001? Thats like going from a 52" Plasma HDTV to an 13" analog tube TV.
Source: BenHeck
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September 20th, 2007, 07:06 Posted By: bandit
During its press conference at the 2007 Tokyo Game Show, Sony Computer Entertainment finally announced the worst-kept secret in gaming - the Dual Shock 3. The new controller looks exactly like the Sixaxis from the outside, with the only difference being that it now says Dual Shock 3 instead of Sixaxis on the top.
Sony announced that a number of games that are appearing at TGS already support the rumble functionality, including Metal Gear Solid 4 (and MGS Online), Devil May Cry 4, echochrome, Ratchet & Clank Future, Uncharted: Drake's Fortune and Dynasty Warriors 6. And as we reported yesterday, Burnout Paradise looks to also support the new controller.
Along with its new rumble functionality, the Dual Shock 3 will still support the motion sensing function of the Sixaxis.
The Dual Shock 3 will launch this November in Japan, while the US and Europe will receive the new controller in the spring of 2008.
Source: IGN
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September 18th, 2007, 15:08 Posted By: bandit
It looks like Bandai Namco will be releasing a product that compete and capitalize the upcoming WiiFit craze. Wii Family Trainer will be a bit more like a traditional game, although you will still have to use the Wiimote along with a floor mat, which looks like a DDR dance mat. Games mentioned are a rowing game as well as a “tramcar adventure”. There also seems to be a two-player mode. This is due out in Japan sometime in 2008.
You can view press release here (PDF) but you'll have to know Japanese.
Source: Game Watch
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September 18th, 2007, 02:49 Posted By: bandit
VDigi Electronics is set to release a VD-W2 Wii VGA cable that allows you to connect your Wii to a CRT/LCD monitor. VDigi boasts that it is compatible with every region Wii console and boasts a high quality VGA output.
- Easy to setup and use
- Compatible with Japan, U.S. and UK version console Wii, backward compatible with Gamecube 480p supported games
- Provide high quality VGA output
- Clear crystal image quality
- No external power needed
- Support wide range of CRT/LCD monitors
Source: VDigi Electronics
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September 17th, 2007, 16:02 Posted By: bandit
PRESS RELEASE: September 17th 2007 – It is with great pleasure that I, Talismoon’s secret ninja announces the successful completion of my latest mission in the Far East (please refer to for video highlights of my mission) and have played the defining role in acquiring the limited rare precious materials required to create our latest product range – Talismoon Evolve Cases Series for Wii™! These are a range of premium and uniquely designed cases for the Wii which offer a variety of extra functions in comparison to the original OEM casing which only a Ninja of my calibre could design. There is a diverse line-up of finishes in the range and each one looks just as intricately designed and breath-taking as the next: - Abyss Blade (translucent dark blue finish, inspired by the deep blue ocean)
- Black Katana (shiny black finish, inspired by the beautifully curved sword)
- Blue Boshido (light metallic blue finish, inspired by the warrior ethics)
- Green Tanto (metallic green finish, inspired by the traditional small sword)
- Pink Geisha (metallic pink finish, inspired by female entertainers)
- Red Ronin (metallic red finish, inspired by the master-less samurai)
- Silver Shuriken (silver chrome finish, inspired by the throwing blade)
- Stealth Assassin (translucent clear finish, inspired by my skill level)
These cases look truly breathtaking, but as any good Ninja will know, looks can kill when used in conjunction with a unique diverse arsenal to surprise the enemy. You will be pleased to hear that thanks to my experiences, I have managed to ensure Evolve for Wii™ include unique features that will shock and awe any original Wii™ casing:- - A special rear access panel that opens up an easy exit for cables and future modifications
- Removable doors
- The ability to change the colour of the DVD slot lights
- A completely pre assembled front DVD bezel for extra efficiency
- Unique Talismoon logo indent, the choice brand of champion Ninja’s
Besides the gorgeous looks and unique features, each cases comes complete with a tool kit which contains all the tools needed for an installation, detailed instructions and a full set of replacement feet and screw covers. For an expert like me, the installation takes approximately ten minutes, but as a novice your installation time requirements will most definitely be slightly hear unless you have already had basic Ninja training. You can click on each image to go directly to the products page for more information and more pictures:
Along with the launch of the case series, Talismoon has also released a sweet promotional video to go along with it:
Source: Talismoon
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September 15th, 2007, 19:44 Posted By: Shadowblind
Let me first say that this is only the demo, as I'll be Miniviewing fairly often. Who knows what they will do with the full game...
The demo starts off nicely, with a cutscene that looks almost movie quality. Ya don't really know whats happening, only that Spiderman is getting ambushed by practically all his foes at once. After he's done thoroughly pummeling them (with the help of the New Goblin) he and the villians are surprised to find a new enemy--so called phantoms--appear. They are then teleported off to a ship or more of a UFO.
The begining of the demo doesn't go in-line with the cutscene in the least. Your sucked up into a spaceship then you appear in Tokyo with Venom as your sidekick. I didn't really care too much for that, seeing as I had an extremely low expectaion to begin with.
Then came the fighting. Let me again first say that for the passed few weeks I've been absolutely obsessed with God of War. And this game tries very hard to be God of War. And the surprising thing is, it starts to do it well. You have a good deal of combos you can use using the A and B buttons. However, thus far I have yet to see a cooperation between the 2. Ya know, like a combo involving both A and B? You can use charge attacks for all of you RB and LB web specials (Which really did come in handy). Another neat trick for some enemies is, after you knock em around a little, you'll be able to use a Button Sequance attack, identical to God of War. Like a little cutscene where Spidey messes up the enemy in one fell swoop. You also get temporary upgrades such a Max damage and invincibility.
Now for the problem with these combos: They lack flavor! They lack the punch and slam that we want. They are simply punch punch punch instead of BAM ZOOM BOOM! If you didn't catch my meaning, I mean that they really are not interesting in the least. Well, with 13 playable characters all with they're own combos, its does give the user quite a bit of variety, if bland variety. Now this is real annoying problem with this game:
You can't lose.
No matter how many times you die, it seems as though you just keep coming back again and again and again. ( Trust me, I launched myself off the rooftops more then enough times to know this)
But unlike God of War, this game has a really nice feature: drop in co-op. This co-op is exactly like Lego Star Wars co-op down to the nail. I don't know about you, but I liked that kind of co-op. But don't worry, no two screens needed. SMFoF has the camera like its a movie, also from games like Lego star wars, God of War and Too Human.
The graphics...could use work to say the least. But I don't really think they were going for an amazing style of design. It kinda looks like it came out of a comic book. I'm still wondering how Spidey landed in Tokyo, though...
Well, all in all, its probably a game I'm gonna rent at one time or another. I guess I'd give this game a 3.5/5. Probably too lenient but I really do think this title will deserve more then a 3...
Overall:
NOTE: Don't forget, this is JUST THE DEMO! We have no clue how the real game will be!
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September 15th, 2007, 05:38 Posted By: bandit
For only $7.95, Talismoon's Wii Gate kit allows you to change the light on your console's disc drive, replacing its blue glow with a new DVD gate assembly that uses either red or green LEDs. The kit does not void any warranty and includes a screwdriver to remove the 4 screws for the front faceplate, 1 complete DVD gate assembly with 2 red or green LEDs, a clear plastic diffuser and black DVD curtain. You can purchase either the red or green at Divineo China.
Source: Talismoon
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September 14th, 2007, 17:48 Posted By: bandit
PRESS RELEASE: Wii™ accessories for new and retro gaming fans!
Thrustmaster is expanding its Wii™ accessory product range for the autumn season with the T-Wireless NW game pad for retro gamers and the T-Mega Pack, a 5-piece accessory kit which includes a Go Kart style wheel plus charging and protection accessories, for those new to gaming. As always, the focus is on elegant design and outstanding quality.
T-Wireless NW: A gamepad for retro gaming fans
Today more and more game launches for the Wii™ are retro hits or golden oldies originally created for the likes of Nintendo®NES, Nintendo® Super NES, Nintendo ®, 64 and Nintendo ® GameCube. Thrustmaster has created a game pad that will allow gamers to use one game pad for multiple genres of games.
The T-Wireless NW is the first programmable and vibrating wireless gamepad allowing users to play Virtual Console™, GameCube and Wii* games on the Wii! It uses 2.4GHz wireless technology which provides a very respectable 30 foot range. Wireless play is the buzz word in gaming today!
The T-Wireless NW is fully programmable thanks to the “Mapping” function which allows users to reassign all buttons, mini-sticks and the D-pad to ensure a truly customized gaming experience. There are also two functions which will really help gamers maximize their gaming experience: “Slow” which allows the player to slow down action and “Turbo” which means the player only needs to press a button to get a power boost rather than making multiple and rapid thumb presses.
To top it all off, this gamepad has great ergonomics with a shape that is natural to hold. The rubber coated handles and joysticks ensure superior grip and comfort too.
*Please refer to the game’s cover for compatibility details.
The T-Wireless NW will be available in October 2007. SRP $19.99
T-Megapack NW: The 5-piece pack for new gamers
New gamers will be thrilled to see that this pack includes everything they need to get started in their new gaming adventures.
Thrustmaster, with its well known expertise in the field of racing wheels, has included a white go-kart style wheel for intuitive, wireless driving in racing games. Forget about hard, cheap plastic: the wheel is covered with a comfortable “sporty” rubber grip for a pleasant handling experience – users just insert the Wii Remote and they’re off. It also allows users to navigate through menus in their games without removing the Wii Remote and users can even connect the Nunchuk!
Thrustmaster is also including a pair of white silicone protective covers for the Wii controllers. Unlike other protectors on the market the silicone is an impressive 2 mm thick and thus protects the controllers in their most vulnerable areas. The grip provided ensures controllers stay firmly in the hand during even the most excitable of game play. The practical design means that gamers don't have to remove the protector when the Wii Remote’s batteries need replacing.
The white lacquered recharging base for a Wii Remote and a Nunchuk looks perfect beside the Wii console and is an essential item for all Wii users. At the rear of the base is the battery charger which connects to the USB port on the console. When the user has finished playing he or she can insert the 2 rechargeable batteries (included – AA (R6) 1300 mAh) from the Wii Remote to the back of the base to recharge them. Very simple.
The T-Mega pack NW will be available in October 2007 at a suggested retail price of $34.99
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